Boarding a scene

Open a scene, press Analyse, and the text model proposes a shot breakdown, one panel per shot. Edit the panels, generate their images, then present fullscreen.

The Storyboards view in the project workspace

A worked example: scene 4, a two-hander in a car

Two characters, parked, one revelation. The geography is simple but the coverage is contested, which is exactly the kind of scene worth boarding.

  1. Analyse the scene

    From the scene, press Analyse. The text model reads its heading, description, action and cast, and proposes a sequence. Typically an establishing wide, a two-shot, singles on each character, and an insert on whatever the scene turns on. You get panels, not prose.

  2. Fix the breakdown before you spend anything

    The proposal is a first pass by something that hasn’t read the whole film. Reorder, delete the coverage you won’t shoot, add the one shot it missed. Do this now. Every panel you generate costs credits, and generating a shot you then delete is money for nothing.

  3. Set each panel's shot terms

    A panel carries a shot label (4A, 4B), a shot type (WIDE, MED, CU) and a camera angle. These are what carry through to the shot list, so filling them in here saves doing it twice.

  4. Generate the images

    Panels render in the active production design’s style, using the scene’s establishing shot and the cast’s portraits as references, so the board looks like your film and the people in it look like your cast.

  5. Present it

    Fullscreen presentation steps through panel by panel, for a director’s meeting or to show a department what you’re after.

Boarding every scene is rarely worth it. Board the sequences where the geography is complicated or the coverage is contested, the ones where a picture prevents an argument on the day.