Revisions and re-imports
New Revision copies a script so drafts sit side by side. Redo Import re-reads a stored script and merges the changes into the project. Undo Import reverses one. All three are non-destructive.
The row actions
| Action | What it does |
|---|---|
| Load in editor | Opens the script in the side-panel Fountain editor, the same engine as CinemaWriter, docked next to your work. |
| New Revision | Copies the script as the next revision number. The original is untouched, so you can compare drafts and filter the list by revision. |
| Redo Import | Re-reads the stored text and merges: scenes are matched by heading and updated in place, and anything new is created. Existing work is preserved. |
| Undo Import | Soft-deletes everything that import created (scenes, characters, locations, wardrobes, props) and the script with it. |
| Sides | On a character, extracts just their scenes and dialogue into a new sides script you can hand to a performer. Sides are filterable out of the main list. |
How a re-import merges
Re-importing is the part worth understanding, because it is what makes a script that keeps changing survivable. A re-import matches rather than duplicates. Scenes are matched on setting, location and time of day, then updated in place; everything else is found by name and reused, so a character whose portrait you have generated and a prop you have described keep all of that work.
Three rules make it safe to run repeatedly. A soft-deleted record is never resurrected. Deleting something is how you say “this isn’t in the film”, and an import will not overrule you. Your prop detection rules are applied, so nouns you’ve ruled out stay out. And because a re-import runs unattended with no review panel, only high-confidence props are committed; marginal ones wait for a reviewed import.
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