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uthana/create-character-v1
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Rig any 3D bipedal character mesh
Capabilities
No capability data available
Cost
Community model (estimated from hardware time)
Input Parameters
| Name | Type | Description | Default | Constraints |
|---|---|---|---|---|
character_file * | string (uri) | fbx/glb character file | — | — |
auto_rig | boolean | If input character has no bones, automatically generate them | true | — |
front_facing | boolean | If true, the auto-rigged character will be front-facing | true | — |
character_file required string fbx/glb character file
auto_rig boolean If input character has no bones, automatically generate them
Default:
true front_facing boolean If true, the auto-rigged character will be front-facing
Default:
true Version:
6b1fe45c5525 Updated: 6/26/2026 76 runs
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