Wardrobe Overview
A Wardrobe is a named costume belonging to a specific character — storing a name, description, default flag, notes, and scene count. Wardrobes can have full-body costume reference portraits at a 2:3 aspect ratio. Every character gets a default wardrobe automatically; additional scene-specific wardrobes override it.
What Is a Wardrobe?
Each wardrobe record stores a name, a description of the costume, an isDefault flag, notes, and a scene count showing how many scenes use it. Wardrobes can also have one or more AI-generated or uploaded full-body costume reference portraits at a 2:3 aspect ratio, designed to show the character head-to-toe in that costume.
Default vs Scene-Specific
Every character has two types of wardrobes:
Default Wardrobe
Auto-created when the character is created, named “[Character Name]’s Default Wardrobe”, shown with a green Default badge. Used in every scene unless a scene-specific wardrobe overrides it.
Scene-Specific Wardrobe
Created manually in the Wardrobe tab, then assigned to specific scenes via the Scenes tab. Overrides the default wardrobe for that scene only.
The Fallback Chain
When generating storyboard panels, the system walks this chain to find the best costume reference for each character:
How Wardrobe Connects to Everything
Wardrobes sit at the intersection of characters, scenes, and visual output:
The Wardrobe Tab
The Wardrobe tab in your project dashboard is where you manage every character costume. Each row shows a portrait thumbnail (80×120, 2:3 ratio), the wardrobe name, a character name tag, a green “Default” badge (if applicable), scene count, description, and action buttons.
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