All Storyboards Guides

Analyzing & Editing Panels

TL;DR — Click Analyze Scene to let AI break the screenplay into shot panels, then switch to edit mode to fine-tune shot types, camera settings, prompts, and panel order.

The Editor Workspace

The storyboard editor has a toolbar across the top — showing the editable scene heading, the panel count, and a fullscreen button — and a horizontally scrolling strip of panel cards below it. By default you’re in viewing mode; click Edit to enter edit mode, where the per-panel controls, insert buttons, and the analyze/generate toolbar buttons appear. Click Cancel to leave edit mode.

Analyzing a Scene

On a fresh storyboard the strip is empty with an Analyze Scene button. Click it and AI reads the scene’s screenplay text and breaks it into 4–12 panels, each with a shot type, camera angle, description, action, dialogue, notes, and a composed image prompt. In the same pass it also fills in any missing character and location descriptions so your prompts have richer detail. The editor drops into edit mode automatically so you can review and adjust the results before generating images.

Re-analyzing Selected Panels

Select specific panels and click Analyze (N) in the toolbar to re-analyze just those, leaving the rest untouched. This is useful when you’ve changed the screenplay or want a different breakdown for a few shots without redoing the whole scene.

Shot Types & Camera Settings

Every panel carries a colour-coded shot-type badge. Panels can use twelve types — WIDE, MEDIUM, CLOSE-UP, EXTREME-CLOSE-UP, OVER-THE-SHOULDER, TWO-SHOT, ESTABLISHING, INSERT, AERIAL, LOW-ANGLE, HIGH-ANGLE, and POV. In edit mode, click the badge to open the Camera Settings popup, where you can pick the shot type plus lens, angle, depth of field, and camera movement, then Save. Changing the shot type automatically updates the framing text baked into the image prompt.

Editing Image Prompts

In edit mode each panel shows its image prompt as a stack of colour-coded segments — style, shot framing and camera, action, dialogue, setting, and reference labels are composed for you and shown as read-only context, while the main subject/description segment is editable. Edit that segment to describe what should be in the frame. A dialogue toggle on the dialogue segment controls whether the line is drawn as a comic-style speech bubble, and the camera icon reopens the Camera Settings popup.

Inserting and Deleting Panels

Hover the edge of a panel in edit mode to reveal a blue + button that inserts a new blank panel there; the last panel also has one on its right edge to add a panel at the end. To remove a panel, click its delete (×) button — it turns into a Delete? confirmation, and clicking the check confirms. Deleted panels are soft-deleted: toggle Show Deleted in the toolbar to see them and click Restore Panel to bring one back.

Selecting Panels

In edit mode, tick a panel’s checkbox to select it, or use Select All / Deselect to toggle the whole strip and Invert to flip the current selection. The count of selected panels shows on the action buttons — for example Analyze (3), Generate (5), or Delete (2) — so you always know how many panels an action will affect.